![]() ![]() On YouTube, a host of Korean gaming creators began to put up videos criticizing Blizzard’s decision to ditch its long-cherished corporate culture. It was fun to play, and I came to have fond memories about what I did in the virtual world. I slayed demons past midnight and formed a team to fight off seemingly insurmountable monsters. I had respected Blizzard’s dedication to making great games since I played “Diablo 3” with friends and was impressed by its gamer-oriented features. ![]() Korean gamers, including hard-core fans of the “Diablo” franchise, were quick to praise the US-based company’s “legendary” game development culture. ![]() Unlike some Korean game developers hell-bent on churning out cookie-cutter mobile games infested with dubious monetization tricks, Blizzard has proudly focused on gameplay over profit. I have long envied Blizzard Entertainment. ![]()
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